A dedicated experience for
being together with people in VR
Meeting and talking with people is the best experience VR has to offer. Unai is both a headset and a virtual world designed to make that experience a whole lot better.We're hiring!Watch the film
A look inside the Unai virtual world
We are building the world inside the Unai headset.
This is rendered in real-time using the Unai headset hardware.
No wires. Unai is an all-in-one VR headset.
We use a dedicated box that wirelessly connects to our headset. This offers tons of creative freedom to make beautiful, engaging worlds.Learn more
We are working on solving the many technical challenges of using this dedicated box wirelessly (network, latency, battery,...). Join us to help solve those challenges!
Facial features and body tracking
The Unai headset uses 9 cameras and two microphones. We are working on true spatial audio, facial features tracking and full body tracking.View open positions
We rely on machine learning and we’d love for you to join us and help build our models.
We’re on a mission to build an endless dreamlike world in VR. Join us.
There are many challenges ahead of us and we are building a remote team to take them on together.
Building the low-level & OS layers of our headset, leveraging dedicated hardware on which to deploy our models and libraries.
Designing our PCBs and their manufacturing processes for the fastest iteration cycles possible.
Developing AI models to capture people's facial expressions and body movements via cameras and reproduce them realistically inside the virtual world.
Developing the SLAM of our headset, running on dedicated hardware and using Qualcomm’s SDKs.
Creating inside Unreal Engine an “animation and character customization engine“ to realistically reproduce people’s movements inside the Unai world.
Lead our C++ development to create a coherent technical stack that lets us iterate fast.
Creating our Industrial Design and its manufacturing process
Creating a wide range of 3D environments made for VR and exploring new styles.
We want people to be able to create great customizable characters, that behave like human beings and avoid the uncanny valley.
Creating a very diverse visual universe, from deserts, huge cities, futuristic buildings, large natural spaces, to whole new planets…
Working at Unai
Some work is better done remotely and some benefit from the spontaneity and randomness of being in the same room. So our team is remote, but every 3 months we’ll rent houses in one location (including a chef to cook for everyone). The goal is to spend a very intense moment working together in the same room and making the most out of it.View all open positions
Join the beta
Join the beta
Want to get in touch? email@example.com
My name is Max Coutte
, I’m the co-founder and CEO of Unai.
With my best friend Gabriel Combe
we built our own VR headset when we were 15 years old because we couldn’t afford to buy one. It became Relativty.com
We open-sourced it 4 years ago and since we kept building new VR headsets, and now with Gabriel as our CTO, we are building Unai.
For updates follow me @maxcoutte
<> with love by us.
Copyright © 2020 Unai. All rights reserved.
Concept art by Ali Eser.